2.2 Education and Training


Topic One: Distance learning over large areas
Examples: Hospitals, prisons, retirement homes, schools.
Topic Two: Use of IT in teaching and learning
Examples: Educational software, online research and forums, virtual learning environments (VLE), e-books, Web 2.0 educational networks, use of mobile devices, game-based learning, fully immersive environments, filtering and monitoring of students’ internet use, 1-to-1, m-learning.
Topic Three: Hardware and network technologies in the classroom
Examples: Laptop computers, handheld devices, interactive whiteboards.
Topic Four: Provision for special needs
Examples: Inclusive software, Braille keyboards, accessibility
Topic Five: School Administration
Examples: Record-keeping of staff and finances, libraries, student records, EDI (electronic data interchange)

Still don't understand? Here's a good example...

Virtual learning creates many ITGS related issues, for example:
1. Learning in a virtual community eliminates the students chance to interact with other humans.
This may result in a social awkwardness.
2. A virtual education does not give students the chance to participate in other activities.
Students in regular schools are given the chance to participate in clubs and school sports that they are interested in, which also gives them the oppertunity
to interact with other students who are interested in the same things.